Apex Legends is "evolving" its Battle Pass by splitting it in two and charging players twice

Apex Legends’ upcoming Season 22 will make significant changes to the free-to-play shooter’s Battle Pass “experience”, developer Respawn Entertainment has announced, by releasing two Battle Passes per season instead of one, and then charging full price for each.

As of Season 22, Apex Legends is ditching its current season-long Battle Pass in favour of two half-season Battle Passes – one launching at the start of a season and another at its mid-point “split” – each featuring 60 levels of rewards, compared to the previous version’s 110.

Despite the truncated number of progression levels, each new half-season premium Battle Pass costs approximately the same as the older season-long version. Previously, a premium Battle Pass cost 950 Apex Coins (a 1000-coin bundle is priced at $9.99 USD), and Respawn’s new half-season Battle Passes are $9.99 each. A new Premium+ tier (replacing the existing Premium Bundle) is $19.99 every half-season, and a free tier remains available.

Notably, Respawn’s overhauled Battle Pass will no longer be purchasable using Apex Coins (previously, coins earned in one Battle Pass could be spent on the next) and is only available in exchange for real money. “The decision to move from [premium currency] is not one that we made lightly,” the studio writes in its announcement post, “but it does allow us to decrease the price of Premium+ for our community.”